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Recreant is the game I helped to create for my second year university project. It tells the story of Aurora, a young runaway who witnesses a murder and, because of that, she is dragged into the secret plots of a company called Horizon Technologies. As the writer on our team I planned the main story of the game, wrote the dialogue, worked with the designers and artists to plan how the story would affect gameplay and visual design. I also wrote the scripts for the game trailer and the cutscenes in the game.
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